Games: Art or not?

In some senses I’m surprised that we’re still having to answer this question. It strikes me that the developer community knows intuitively that game making is a deeply creative process along the same lines as painting or writing. In fact, in most cases an indie game developer has to do both those functions. Read More  Read More

Introducing Shade

After three months of work and play I’m happy to finally release Shade for play testing. Shade is a casual game available for Windows and OS X in which you try collect as many mushroom as you can while staying in the shadows. Way back when I came across Lost Garden’s prototype challenge for Shade and thought it was a great idea. Now, three months later the idea has finally taken the form of a complete game, which I present to you: Read... Read More