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	<title>Comments on: Pathfinding with A*</title>
	<atom:link href="http://www.anotherearlymorning.com/2009/02/pathfinding-with-a-star/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.anotherearlymorning.com/2009/02/pathfinding-with-a-star/</link>
	<description>Game development, design, and discussion</description>
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		<item>
		<title>By: Pathfinding &#124; Illogic Tree</title>
		<link>http://www.anotherearlymorning.com/2009/02/pathfinding-with-a-star/comment-page-1/#comment-178</link>
		<dc:creator>Pathfinding &#124; Illogic Tree</dc:creator>
		<pubDate>Tue, 05 May 2009 21:45:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.anotherearlymorning.com/?p=377#comment-178</guid>
		<description>&lt;p&gt;[...] Pathfinding With A* [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] Pathfinding With A* [...]</p>]]></content:encoded>
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	<item>
		<title>By: Eddie</title>
		<link>http://www.anotherearlymorning.com/2009/02/pathfinding-with-a-star/comment-page-1/#comment-163</link>
		<dc:creator>Eddie</dc:creator>
		<pubDate>Tue, 28 Apr 2009 07:54:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.anotherearlymorning.com/?p=377#comment-163</guid>
		<description>&lt;p&gt;The real question is: can A* find a path to a woman&#039;s heart?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>The real question is: can A* find a path to a woman&#8217;s heart?</p>]]></content:encoded>
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	<item>
		<title>By: aschearer</title>
		<link>http://www.anotherearlymorning.com/2009/02/pathfinding-with-a-star/comment-page-1/#comment-92</link>
		<dc:creator>aschearer</dc:creator>
		<pubDate>Thu, 19 Feb 2009 16:20:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.anotherearlymorning.com/?p=377#comment-92</guid>
		<description>&lt;p&gt;Aha I did misunderstand you. To play the debug version just click on the image above and it should launch the appropriate webstart. As for my music I have been using &lt;a href=&quot;http://modarchive.org/&quot; rel=&quot;nofollow&quot;&gt;Mod Archive&lt;/a&gt; and generally just sifting through &quot;featured&quot; or &quot;popular&quot; tracks. I highly recommend the site!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Aha I did misunderstand you. To play the debug version just click on the image above and it should launch the appropriate webstart. As for my music I have been using <a href="http://modarchive.org/" rel="nofollow">Mod Archive</a> and generally just sifting through &#8220;featured&#8221; or &#8220;popular&#8221; tracks. I highly recommend the site!</p>]]></content:encoded>
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	<item>
		<title>By: Ashley Gwinnell</title>
		<link>http://www.anotherearlymorning.com/2009/02/pathfinding-with-a-star/comment-page-1/#comment-91</link>
		<dc:creator>Ashley Gwinnell</dc:creator>
		<pubDate>Thu, 19 Feb 2009 15:21:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.anotherearlymorning.com/?p=377#comment-91</guid>
		<description>&lt;p&gt;Alex, I think you misunderstood what I was saying a little.&lt;/p&gt;

&lt;p&gt;Is there somewhere I can play the debug mode online? or is there a key in the normal game I can press to enable debug mode?&lt;/p&gt;

&lt;p&gt;Anyhow, I&#039;ve been meaning to ask, where is it you get the music for your games? It always seems to be of great quality. :)
(That&#039;s music, not sound..)&lt;/p&gt;

&lt;p&gt;Thanks. :)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Alex, I think you misunderstood what I was saying a little.</p>

<p>Is there somewhere I can play the debug mode online? or is there a key in the normal game I can press to enable debug mode?</p>

<p>Anyhow, I&#8217;ve been meaning to ask, where is it you get the music for your games? It always seems to be of great quality. :)
(That&#8217;s music, not sound..)</p>

<p>Thanks. :)</p>]]></content:encoded>
	</item>
	<item>
		<title>By: aschearer</title>
		<link>http://www.anotherearlymorning.com/2009/02/pathfinding-with-a-star/comment-page-1/#comment-90</link>
		<dc:creator>aschearer</dc:creator>
		<pubDate>Wed, 18 Feb 2009 18:27:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.anotherearlymorning.com/?p=377#comment-90</guid>
		<description>&lt;p&gt;Well the debug version and the real version are identical minus a couple commented out lines of code. It sounds like people would like to see the source for Null Op so I&#039;ll make it available later this week.&lt;/p&gt;

&lt;p&gt;Thanks for linking to Fluent Fx and I&#039;m glad you found this post useful!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Well the debug version and the real version are identical minus a couple commented out lines of code. It sounds like people would like to see the source for Null Op so I&#8217;ll make it available later this week.</p>

<p>Thanks for linking to Fluent Fx and I&#8217;m glad you found this post useful!</p>]]></content:encoded>
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		<title>By: Ashley Gwinnell</title>
		<link>http://www.anotherearlymorning.com/2009/02/pathfinding-with-a-star/comment-page-1/#comment-89</link>
		<dc:creator>Ashley Gwinnell</dc:creator>
		<pubDate>Wed, 18 Feb 2009 17:50:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.anotherearlymorning.com/?p=377#comment-89</guid>
		<description>&lt;p&gt;Firstly, I linked to your Fluent FX article on my website, as I think it will grow to be quite useful to people. :)&lt;/p&gt;

&lt;p&gt;Secondly, I&#039;ve been waiting for an article on AI stuff for a while, and this is great; but where can I find the debug version of null op?&lt;/p&gt;

&lt;p&gt;Thanks,
Ashley.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Firstly, I linked to your Fluent FX article on my website, as I think it will grow to be quite useful to people. :)</p>

<p>Secondly, I&#8217;ve been waiting for an article on AI stuff for a while, and this is great; but where can I find the debug version of null op?</p>

<p>Thanks,
Ashley.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: aschearer</title>
		<link>http://www.anotherearlymorning.com/2009/02/pathfinding-with-a-star/comment-page-1/#comment-86</link>
		<dc:creator>aschearer</dc:creator>
		<pubDate>Wed, 18 Feb 2009 09:02:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.anotherearlymorning.com/?p=377#comment-86</guid>
		<description>&lt;p&gt;Hahaha, which code do you mean? Null Op&#039;s? I&#039;m still figuring out what I want to do with that codebase. I&#039;ll probably get around to tidying it up and releasing it sometime soon.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hahaha, which code do you mean? Null Op&#8217;s? I&#8217;m still figuring out what I want to do with that codebase. I&#8217;ll probably get around to tidying it up and releasing it sometime soon.</p>]]></content:encoded>
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	<item>
		<title>By: Marte</title>
		<link>http://www.anotherearlymorning.com/2009/02/pathfinding-with-a-star/comment-page-1/#comment-85</link>
		<dc:creator>Marte</dc:creator>
		<pubDate>Wed, 18 Feb 2009 08:56:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.anotherearlymorning.com/?p=377#comment-85</guid>
		<description>&lt;p&gt;Opensource this code :D&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Opensource this code :D</p>]]></content:encoded>
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