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	<title>Comments on: The Future of Gaming Is Free?</title>
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	<link>http://www.anotherearlymorning.com/2009/02/the-future-of-gaming-is-free/</link>
	<description>Game development, design, and discussion</description>
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		<title>By: Eddie</title>
		<link>http://www.anotherearlymorning.com/2009/02/the-future-of-gaming-is-free/comment-page-1/#comment-67</link>
		<dc:creator>Eddie</dc:creator>
		<pubDate>Sat, 07 Feb 2009 05:50:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.anotherearlymorning.com/?p=292#comment-67</guid>
		<description>&lt;p&gt;Very interesteding read. I&#039;ve always wondered why the game industry has not been hit as hard as the music industry even though piracy of both mediums began at relatively the same time. &lt;/p&gt;

&lt;p&gt;There are several reasons why i feel that the game industry wasn&#039;t as much affected by piracy as the music industry.  the first being online games such a the blizzard series (warcraft, starcraft, diablo, wow,...), Steam, and others alike survive by requiring authenic copies of the software or some sort of pay-to-play mechanism. And it is because human&#039;s propensity to socialize that multiplayer will thrive and subsequently online games will continue to exist. &lt;/p&gt;

&lt;p&gt;Secondly, the barrier for pirating console games is too high and often requires taking the console machine to a engineer to soldier some hacked chip onto the motherboard; doing this voids the warranty and some people are simply not comfortable having their machine tweaked. Game piracy has been here since the amiga era, but somehow piracy has not won.&lt;/p&gt;

&lt;p&gt;I&#039;ve read this article somewhere that nintendo actually does not mind as much people pirating nintendo DS games. it is because DS systems sell so godamn well that pirate games can somewhat boost ds console sales.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Very interesteding read. I&#8217;ve always wondered why the game industry has not been hit as hard as the music industry even though piracy of both mediums began at relatively the same time. </p>

<p>There are several reasons why i feel that the game industry wasn&#8217;t as much affected by piracy as the music industry.  the first being online games such a the blizzard series (warcraft, starcraft, diablo, wow,&#8230;), Steam, and others alike survive by requiring authenic copies of the software or some sort of pay-to-play mechanism. And it is because human&#8217;s propensity to socialize that multiplayer will thrive and subsequently online games will continue to exist. </p>

<p>Secondly, the barrier for pirating console games is too high and often requires taking the console machine to a engineer to soldier some hacked chip onto the motherboard; doing this voids the warranty and some people are simply not comfortable having their machine tweaked. Game piracy has been here since the amiga era, but somehow piracy has not won.</p>

<p>I&#8217;ve read this article somewhere that nintendo actually does not mind as much people pirating nintendo DS games. it is because DS systems sell so godamn well that pirate games can somewhat boost ds console sales.</p>]]></content:encoded>
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