Flash Game Engine Demo
It’s been almost a month since I wrote about the 2Bee game contest, time sure has flown! I hope you guys are making progress on your games, even if they won’t be submitted to the competition. To motivate you, and show off a little :-), I thought I’d share a slightly out of date demo of the game engine I’ve written for flash. Check it out!
Check out Scary Girl
Just watched the video for an upcoming game Scary Girl and have to say I’m really impressed by the artwork. The character art, animations, backgrounds, everything is so well done! Enough gab though, check it out:
Game AI Patterns
How do you go about making your enemies and NPCs act intelligently? It’s a tough question, and you can go about as deep as you like. Personally, though, I think there a few simpler options which will serve most cases. Let’s take a look!
What’s in an Entity
I’ve been working on a game engine lately. More to the point I’ve been thinking about game entities and how they all fit together. It occurred to me that I had a pretty poor system in the past, for instance in Shade, and I think I’ve since made some conceptual advances which I thought I’d share:







