Flash Game Development on the Wii?

There’s a lot of stuff happening in the indie game world right now. One of the most interesting things I’ve read recently, is the rumor that Nintendo may be cooking up a way for flash developers to port their games directly to the Wii. Read More  Read More

Revisiting the Grid Data Structure

I recently gave a presentation to some of my co-workers about the grid data structure and figured I’d share it with you guys. It was a short and sweet talk covering the data structure and how it can be applied to games. In the presentation I covered how you can use the data structure to answer a number of physical queries and tied together a lot of the things I write about on this blog. Anyway, check out the slide deck! Read More  Read More

XNA on Silverlight at Last

It recently came to my attention that you can now run XNA in Silverlight. This is pretty big news; why, you ask? Simple, because you can now write your game once and have it run on the PC, Xbox 360, and any platform which supports Silverlight! Read More  Read More

Indie Game Competition

Hey guys, sorry I haven’t updated recently — things have been busy at home and at work. One of the things that’s kept me busy lately is a game I’m working on for a new competition. Since I know a lot of your are indie game developers I thought I’d share the news with you! Read More  Read More