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	<title>Comments on: Weekend warrior: flash!</title>
	<atom:link href="http://www.anotherearlymorning.com/2009/03/weekend-warrior-flash/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.anotherearlymorning.com/2009/03/weekend-warrior-flash/</link>
	<description>Game development, design, and discussion</description>
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	<item>
		<title>By: aschearer</title>
		<link>http://www.anotherearlymorning.com/2009/03/weekend-warrior-flash/comment-page-1/#comment-113</link>
		<dc:creator>aschearer</dc:creator>
		<pubDate>Fri, 06 Mar 2009 21:20:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.anotherearlymorning.com/?p=450#comment-113</guid>
		<description>&lt;p&gt;For input you already have something built in using the event system to track key presses and releases. As for game states I&#039;m not sure quite yet how to map that concept over, but I imagine you could do something w/ symbols. Finally, for scrolling I think it will work the same was as in any other game. You just need to set all bodies not contained in the viewport to be invisible.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>For input you already have something built in using the event system to track key presses and releases. As for game states I&#8217;m not sure quite yet how to map that concept over, but I imagine you could do something w/ symbols. Finally, for scrolling I think it will work the same was as in any other game. You just need to set all bodies not contained in the viewport to be invisible.</p>]]></content:encoded>
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		<title>By: Gornova</title>
		<link>http://www.anotherearlymorning.com/2009/03/weekend-warrior-flash/comment-page-1/#comment-112</link>
		<dc:creator>Gornova</dc:creator>
		<pubDate>Fri, 06 Mar 2009 10:12:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.anotherearlymorning.com/?p=450#comment-112</guid>
		<description>&lt;p&gt;Idea: what do you think about port come key features (gamestates, input, graphics/scrolling) on flash ?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Idea: what do you think about port come key features (gamestates, input, graphics/scrolling) on flash ?</p>]]></content:encoded>
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	<item>
		<title>By: Pete</title>
		<link>http://www.anotherearlymorning.com/2009/03/weekend-warrior-flash/comment-page-1/#comment-111</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Fri, 06 Mar 2009 05:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.anotherearlymorning.com/?p=450#comment-111</guid>
		<description>&lt;p&gt;Hey Alex, I couldn&#039;t find a way to contact you directly on here so I thought I&#039;d comment. Here is the video of my game I was talking about:&lt;/p&gt;

&lt;p&gt;http://www.youtube.com/watch?v=xvqZheG8tBM&lt;/p&gt;

&lt;p&gt;And the site for my game is:&lt;/p&gt;

&lt;p&gt;http://hufsoft.com/xplore&lt;/p&gt;

&lt;p&gt;Good luck and have fun with flash!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hey Alex, I couldn&#8217;t find a way to contact you directly on here so I thought I&#8217;d comment. Here is the video of my game I was talking about:</p>

<p><a href="http://www.youtube.com/watch?v=xvqZheG8tBM" rel="nofollow">http://www.youtube.com/watch?v=xvqZheG8tBM</a></p>

<p>And the site for my game is:</p>

<p><a href="http://hufsoft.com/xplore" rel="nofollow">http://hufsoft.com/xplore</a></p>

<p>Good luck and have fun with flash!</p>]]></content:encoded>
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	<item>
		<title>By: aschearer</title>
		<link>http://www.anotherearlymorning.com/2009/03/weekend-warrior-flash/comment-page-1/#comment-110</link>
		<dc:creator>aschearer</dc:creator>
		<pubDate>Thu, 05 Mar 2009 23:15:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.anotherearlymorning.com/?p=450#comment-110</guid>
		<description>&lt;p&gt;Hey Gornova I appreciate the feedback! Yea Flash is strange especially for Java developers but it&#039;s kind of cool once you grok it. As for scrolling that will hopefully be in my next game! Let me know if you&#039;d like to hear more about how to do something like that.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hey Gornova I appreciate the feedback! Yea Flash is strange especially for Java developers but it&#8217;s kind of cool once you grok it. As for scrolling that will hopefully be in my next game! Let me know if you&#8217;d like to hear more about how to do something like that.</p>]]></content:encoded>
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	<item>
		<title>By: Gornova</title>
		<link>http://www.anotherearlymorning.com/2009/03/weekend-warrior-flash/comment-page-1/#comment-109</link>
		<dc:creator>Gornova</dc:creator>
		<pubDate>Thu, 05 Mar 2009 20:28:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.anotherearlymorning.com/?p=450#comment-109</guid>
		<description>&lt;p&gt;I like your work, really :D
I&#039;m trying to put together with Flex and Action Script 3.x that is a really Object Oriented languages? I&#039;ll see!&lt;/p&gt;

&lt;p&gt;I&#039;m watching your code, soon a little review :P&lt;/p&gt;

&lt;p&gt;What about scrolling in flash ? :P&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I like your work, really :D
I&#8217;m trying to put together with Flex and Action Script 3.x that is a really Object Oriented languages? I&#8217;ll see!</p>

<p>I&#8217;m watching your code, soon a little review :P</p>

<p>What about scrolling in flash ? :P</p>]]></content:encoded>
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