Monthly Archives: May 2009

Null Op Revisited

With Fluster finished and submitted into several contests I’ve been thinking about what to work on for my next project. I’ve got several ideas for games but before I jump into a larger project I thought I’d revisit Null Op, a game I made over a weekend a little while ago. Today I wanted to [...]

Check out Today I Die

Yesterday Daniel Benmergui released a game he’s been working on for a little while. It’s titled Today I die. If you played Daniel’s last game, I Wish I Were the Moon and liked it you’re bound to like this one, too. Picture and some thoughts after the fold.

What’s in a Dialogue Tree?

Since finishing Fluster I’ve had some time to think about different game ideas. One discussion with my friend Eddie started me thinking about dialogue trees. For his upcoming game Psychedelic Farmer he needs to create dialogues between the different characters and would also like the dialogue to be different depending on the items the player [...]

Fluster Beta Now Available

Hey guys it’s May 1st which means the 2Bee content is behind us! I’m really proud to say that JZ and I managed to get the game submitted on time! First up thanks to everyone who played the game and gave us feedback. As I said before you’ve really helped make the game much better, [...]
  • About Me

    Hello, my name is Alex Schearer. I grew up in New York and currently live in Seattle.

    I am a software engineer who works on Microsoft Exchange by day and indie games at night, and this is my blog about game development.

    More details about me.

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