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	<title>Comments on: Steering Behavior: In Progress</title>
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	<link>http://www.anotherearlymorning.com/2009/05/steering-behavior-in-progress/</link>
	<description>Game development, design, and discussion</description>
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		<title>By: aschearer</title>
		<link>http://www.anotherearlymorning.com/2009/05/steering-behavior-in-progress/comment-page-1/#comment-216</link>
		<dc:creator>aschearer</dc:creator>
		<pubDate>Thu, 28 May 2009 16:55:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.anotherearlymorning.com/?p=695#comment-216</guid>
		<description>&lt;p&gt;Yea the steering behaviors are a lot of fun to see in action. I&#039;ve just finished some of the group behaviors and it&#039;s really a joy to see running. Hopefully I&#039;ll get a chance to write a more technical post describing how to implement some of them and, if I find a way, to design the system.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Yea the steering behaviors are a lot of fun to see in action. I&#8217;ve just finished some of the group behaviors and it&#8217;s really a joy to see running. Hopefully I&#8217;ll get a chance to write a more technical post describing how to implement some of them and, if I find a way, to design the system.</p>]]></content:encoded>
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		<title>By: twood</title>
		<link>http://www.anotherearlymorning.com/2009/05/steering-behavior-in-progress/comment-page-1/#comment-215</link>
		<dc:creator>twood</dc:creator>
		<pubDate>Thu, 28 May 2009 13:35:52 +0000</pubDate>
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		<description>&lt;p&gt;I love this kind of steering stuff.  Back when I was first learning programming, one of the first real projects I wrote was a 3d &quot;flocking&quot; demo.  I could just sit there for hours watching the little things fly around.&lt;/p&gt;

&lt;p&gt;Unfortunately, I doubt that you&#039;d want to adopt ANY of the programming practices from that code base.... but I&#039;ll be interested to hear what you decide on.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>I love this kind of steering stuff.  Back when I was first learning programming, one of the first real projects I wrote was a 3d &#8220;flocking&#8221; demo.  I could just sit there for hours watching the little things fly around.</p>

<p>Unfortunately, I doubt that you&#8217;d want to adopt ANY of the programming practices from that code base&#8230;. but I&#8217;ll be interested to hear what you decide on.</p>]]></content:encoded>
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