Monthly Archives: October 2009

A Little Something I Cooked Up

I’ve been working on a number of things after Adlib. One area I took a look at was multiplayer gaming and Project Darkstar. I’ll save my comments about that project for another post but in the meantime I thought I would share a little library I wrote while exploring Darkstar. In a nutshell it is [...]

Adlib’s a Winner!

Just a quick update. A little while ago I received an email from Mochi telling me that Adlib was selected as an honorary mention! I’m really happy to have been picked as one of the winners in such a heated contest, and I look forward to trying my luck again in the future. If you’re [...]

Creating a Game for Adobe AIR

With Adlib I created an Adobe AIR version of the game alongside the browser version. Ultimately, it wasn’t too difficult to create the AIR version of Adlib, and I thought I would share some of my findings. So, if you’re curious about developing an Adobe AIR game and what some of the stumbling blocks are, [...]

Actionscript to iPhone Announced

Some exciting news today from Adobe. They’ve announced that the upcoming version of Flash CS will target the iPhone. This means that Flash developers will be able to ship games which natively run on that platform! Again, pretty exciting stuff. With this latest announcement there are now a number of compelling technologies which support cross [...]
  • About Me

    Hello, my name is Alex Schearer. I grew up in New York and currently live in Seattle.

    I am a software engineer who works on Microsoft Exchange by day and indie games at night, and this is my blog about game development.

    More details about me.

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