Actionscript to iPhone Announced
Some exciting news today from Adobe. They’ve announced that the upcoming version of Flash CS will target the iPhone. This means that Flash developers will be able to ship games which natively run on that platform! Again, pretty exciting stuff. With this latest announcement there are now a number of compelling technologies which support cross platform development. Quick list and some thoughts after the fold.
Here is a brief list of technologies which support (or plan to support) a bunch of what I deem to be “important” platforms (mostly web, mobile, Windows):
- Actionscript 3 through Flash CS5
- C# through Mono, Moonlight, and MonoTouch
- C# through Unity
Let me know if I’m leaving anything out. For instance, if there’s some AOT compiler available for Java and the iPhone. Anyway, it’s pretty apparent that cross platform development tools are “the thing” right now, and as a developer we have a lot of options. It will be especially interesting to see how Flash games run on the iPhone. I for one would am tempted by Mono or Unity for their stronger developer tools, and if the Flash to iPhone process underdelivers that will be a major blow to the platform. What are your thoughts about the state of the trade? Do you plan on trying one of these new tools for your next game?