Monthly Archives: November 2009

Super Mario World AI

This is a little old but still really cool, so in case any of you haven’t seen or heard about the Super Mario AI contest let me get you up to speed. Basically, a few months ago IEEE held a contest to see who could create the best AI for Super Mario World. The rules [...]

Asteroids Again: This Time in Silverlight

Hey everybody, I hope you’ve had a great Thanksgiving if you’re in the States or at least a good weekend. I’ve been working on a number of things lately, most recently I took a closer look at Microsoft’s Silverlight. After spending the past two days figuring out what XAML is and how to use it [...]

Awesome New Technology to Build 3D Models

Check out this awesome video of a new algorithm to capture a 3D model using only a web-cam! I was really impressed with the quality of the generated model, especially the textures. If you watch around minute two you’ll see how the texture is initially missing and then pops in. Pretty cool! Anyway, check out [...]
  • About Me

    Hello, my name is Alex Schearer. I grew up in New York and currently live in Seattle.

    I am a software engineer who works on Microsoft Exchange by day and indie games at night, and this is my blog about game development.

    More details about me.

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