Category Archives: Uncategorized

It’s August, time for a new game

Hello everyone, I hope that things are going well. We’re well into August now and it’s high time I share a little bit about my current project. Once again, I’m trying to complete a game in a month. In July I created Petunk. One goal with that project was simply to prove I could make [...]

Petunk Week 4: Crossing the finish line

Hey everyone and welcome to the fourth installment of my series on Petunk. At the beginning of July I stated that I would be creating one game each month for the summer. Well, July is over so it’s time to look back on the past month and see how things went.

Creating a Paper-like Look in Photoshop

This is a follow up to my post creating great game artwork from paper. Today I thought I would shed some more light on the subject of Petunk’s artwork focusing on how I achieved the results using Photoshop. As a quick recap, for Petunk I created the artwork by hand using construction paper and scissors. [...]

Petunk Week 3: Putting it all together

Time for another weekly update. Since last week I’ve been hard at work integrating the artwork I created with my game engine. The results I’m ready to show you include the basic game — title screen, level select, etc — along with an improved level editor. I’ve now started to use the editor to generate [...]
  • About Me

    Hello, my name is Alex Schearer. I grew up in New York and currently live in Seattle.

    I am a software engineer who works on Microsoft Exchange by day and indie games at night, and this is my blog about game development.

    More details about me.

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