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Calling all Game Developers, or Global Game Jam 2011
Guys, it’s that time of the year again! The days are shorter, the air is colder, and we’re still getting back into the swing of things after the holidays. Of course, that can only mean it’s time for a game jam, and not just any jam but the Global Game Jam! If you’re unfamiliar with [...]
It’s August, time for a new game
Hello everyone, I hope that things are going well. We’re well into August now and it’s high time I share a little bit about my current project. Once again, I’m trying to complete a game in a month. In July I created Petunk. One goal with that project was simply to prove I could make [...]
Staying Motivated in Game Development
I talked about this a little bit in an earlier post, I think that it’s easy to lose motivation especially for longer projects. I recently had a chance to think a little bit more about motivation and I thought I’d share the results. For me the start of a project is always the most fun [...]
Hello, Petunk
Yesterday I Â announced my intention to produce one game each month during the summer. I thought I’d follow that up with some details on my first project. Since I’m still trying to find my pace I thought I’d start with a simpler idea, and what could be simpler than borrowing from a game with 375,000 [...]


